Since its inception as a flash game in the late aughts, The Binding of Isaac has built its foundation on its replayability, mainly by way of the addictive, gamebreaking synergies between its mountain of items. Given the amount of content already present in Rebirth and its DLCs, that’s a tall order. The exact contents of Repentance are being withheld in the interest of player discovery, a common stance for Binding of Isaac devs, but McMillen has described it as “basically a sequel.” That DLC added tons of new items to collect, rooms to explore, bosses to thrash, and a healthy dose of increased modding support, not to mention a new playable character named Apollyon. Not in a literal sense – there’s still blood, guts, and faeces everywhere – but it looks more inviting than ever before.The Binding of Isaac: Repentance is the first new content in the game since The Binding of Isaac: Afterbirth+, which released in early January of 2017. Blood spurts now look a lot better than before, enemies pop out of the screen a little better, and everything looks cleaner. I think my issue with these two elements is more that while a lot of The Binding of Isaac feels like it’s about death, religion, and the dangers of taking things too literally, stuff like Mega Fatty could easily be replaced by more poop?Īside from that, Repentance also overhauls the graphics of the game. That’s fine, and ultimately the game is deeply unsettling constantly. I don’t have a recommendation for what to do about that, nor am I suggesting that it should be censored or removed, it’s just that it makes me personally uncomfortable. The point is to be disgusting and repulsive while remaining infuriatingly replayable. Bosses like Mega Fatty and enemies with cleft lips feel outdated it’s the kind of thing I feel like a lot of people have grown out of, but then there are also things like fetuses in jars with top hats, and the game’s aim really isn’t to be a comfortable experience. Its comments and criticisms on religious fanaticism remain fairly strong, but it feels as though we’ve outgrown some of the body horror stuff. My only issue with the The Binding of Isaac as a whole is that some aspects of it haven’t aged very well. If you’re new to the game entirely, you should absolutely see if you like the base game first, but if you do enjoy it, then you should get this and the other DLC as early as possible and just tuck in. I nearly started a new save file to see this through, but there is maybe a thousand or so hours of gameplay here, and I don’t think I can do it all over again. The Binding of Isaac has always felt complete, and frankly, it feels a little bit overwhelming now.
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